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Alvatrie - an african wild dog rp « Result #1 on Nov 23, 2009, 11:26am »
Background Information
The lands of Alvatrie have went through a lot these past couple years. They have encountered many droughts, killing off most of the animals that tried to make their homes here. Nobody could get along, not even families. It was a constant fight for food. Eventually, only a few small creatures inhabited this area, and they were skinny an unhealthy even then. But by some miracle, it has started to rain here again. Animals are moving back in slowly and repopulating the area. Two packs of African Wild Dogs have been formed, but there is room for two more. What will happen to these lands? Will the rain stay, or will the horrible drought come back?
Reasons To Join Alvatrie
We're brand new! There are high positions open in packs and in staff! We literally need an alpha for one of the packs. Later on, you will have the option of creating your own pack. We're very nice and welcoming. Our word limit is only 75. Rules are very easy to follow. We're free to play, you can make your own plot. You can do whatever you want with your characters. Watch their lives play out however you want them to!
The Erdan Island Chain -- Live Hard; Party Hard. Honor.
This is the 10th Pass
The Erdan Island Chain is more than just a Weyr; it is a corner of Pern, waiting to be explored. It's a sanctuary away from the troubles of the outside life, where you can safely develop a family among friends. People of all ages inhabit this site, from the young to the old.
Our Hatchings include detailed posts of the moment of Impression, making each bonding a unique experience. Dragonets are always customized, and are created to compliment and enhance their riders-to-be. New Weyrlings are given a thorough description and personality of their dragon.
We also have a long-running program that was the first of its kind. Our Pern extends on more than just one site! Although Crashing Seas Weyr, and Great Cliffs Weyr are located on different sites, these Weyrs are part of the same Pern as White Sands, thus adding to the feel of reality. Characters can interact with these sites and go back and forth between them!
Are you part of a 10th Pass, canon Weyr? We're always looking for more Weyrs to expand our Pern. The more sites we have involved, the better the program becomes, the possibilities for interaction endless.
There is also a site where Crafters can go and train with people who have IRL knowledge of the Craft, ultimately ending in walking the tables. You can play the same character, visiting from one to the other just as though a denizen of Pern actually could! The Craft Halls site
The Weyr's territory possesses quite a few minor holds scattered throughout the chain, so crafters are encouraged and there is certainly a lot for them to do. The Minercraft are most welcome, as the Erdan Islands are rich in firestone and coal, just waiting for the taking. Starcraft is quite respected here, the Erdan Island Chain being known for its magnificent sky. On clear nights, you can see the aurora australis from the southern islands.
Current events
Senior Weyrwoman Niamh and her Melorath stepped down! Saleemath is Rising... she will become the next Senior Weyrwoman. Who will become the Weyrleader? [Open Flight Happening now!]
Dandelion - the gold fire-lizard's clutch is hatching!
Early Spring heralds the warnings of tsunamis around the archipelago and a nasty riptide around Huryen that is strong enough to kill even brown dragons.
White Sands Weyr is located on the island of Essal in the Erdan Island Chain, off the eastern coast of the Southern Continent. Harper Hall is located on Huryen, one of the islands in the chain.
Heated from the thermals that rise through the bottom of the crater the water is in, the Weyrlakes are warm Turn-round. Therefore, the Weyrlakes and indeed the ground off the Weyrbowl itself are always warm. This makes the Hatching Sands almost impossibly hot to walk on. The Tanners have been forced to come up with very special Candidate boots to allow those potentials to make it to the Clutch itself let alone stand there for the length of time a Hatching takes.
Even being so surrounded by water, and the forest of the Continent protected by grubs, White Sands would often get amazingly devastating Falls. It is a fact known as quite a deathtrap. With their devastating Threadfalls, few ‘riders live to the age of seventeen without being scored, often seriously. It is not uncommon to lose a dragon every time Thread tumbles from the sky. Because the weather is so terrible and the Weyr itself is too small to support a very big population, the dragonriders have to compensate. That is one of the reasons Whers introduced into the islands, as well as to protect and help the miners. Dragonriders and Wher Handlers trained in the Island Chain are known as the best trained Thread fighters on all of Pern. Or they would be if they were fighting Thread anywhere else.
Coal and firestone are a high-traffic commodity and in demand all around the world. With the discovery of so many veins, the islands became a popular source. Not known by the general populace, but the merchants and traders know them well.
With the harshness of winter comes the snow and ice, and the majority of the southern part of the Island Chain is covered. Leaving no room for the Thread, this halves the Weyr’s territory, giving them many opportunities to indulge in the other thing they are known for - parties. If there is a reason, and sometimes if there is not, those that inhabit the Island Chain come up with a party.
Starcrafters are highly respected here. The aurora australis are observable here during the winter months, which is surprising as the Weyr is not very close to the southern pole. It is the place to see the Dawn sisters clearly in the sky and is the clearest view on most of Pern. Along with the fantastic view of the sky and stars from the Weyr, the white sand from which the Weyr and Hold received their name is excellent for making glass. It is some of the purest sand in the southern hemisphere, broken down from the quartz crystals and other white hued minerals and rocks that lay embedded in the walls of the Weyr and island.
Additional comments
We are always looking for more Weyrs to join the 10th Pass Conglomerate, three Weyrs covering two sites! Check out our site for more information! We do our best to promote interaction and RP with more than just dragonriders... holders, Crafters, and other residents of the Island Chain. Searchables, dragonriders and all always accepted. Lord / Lady Holder position available. We now have dolphins available as adoptables or you can create your own to add to the pods that live and swim around the Erdan Chain Oh, and we need all kinds of characters --feel free to apply as anything else canon!
Beyond Redemption {new HP} « Result #6 on Oct 4, 2009, 6:06pm »
Voldemort has fallen. The war is over. The world is safe and humanity can breathe once more. But not entirely. The threat is still ever present in the darkness...the question still hangs over everybody's head...Voldemort vanquished by a mere child? Impossible. He can't be gone. Everyone knows what happened over there, but what going on here in America? Not only was the Dark Lord in London, but also in a town in Maine. No matter where you happened to be there was destruction and chaos all over the world. The Order Members here are rebuilding just like everyone else. But surely, there must be other surprises in store for not only us, but the whole world. It's ten years later now...surely it's safe now.
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Welcome to Beyond Redemption. We are an AU Harry Potter site. Come join us and enjoy your stay. =] We don't require you to write a novel or anything like that. This site has no specific plot, since its AU. Come and let your own story unfold.
W I C K E D I N S A N I T Y « Result #7 on Oct 4, 2009, 3:22pm »
"Ever since the dawn of time there has always been conflict. Since the appearance of man there has always been war. But... What happens to those caught in the middle of the war?"
In the year 2010 the world was suddenly plagued by multiple mass murderers. All across America bodies were appearing everywhere, drained of blood. There could only be one cause, Vampires. But these weren't just your fairytale Vampires, they were something different, they blended into society, leading human lives that hid their dark secrets.
Populations began to build underground, creating small civilizations beneath the earth. It was the only way to survive. Even hunters couldn't keep up with the increasing numbers of beasts and blood suckers. Would it ever come to be that humans would simply be cattle to these superior creatures?
The last resort, a large underground lab that worked 24/7 to find a way to once again reclaim the earth for man. Finally 15 years later after years of intensive research, studies and manipulating microbiology, a group of scientists came to a "Cure". By manipulating the RNA codes of a strand of Influenza, they created a form of Super Virus that would prove to be lethal to both Vampires and Were Animals. This spelled Salvation.
With the Virus left to plague the Vampire and Were races, it evolved, like all things, but instead of killing them, it mutated the genetic code, and created something far more dangerous than man's worse nightmare could ever be...
This is a war for survival. In order to make it through, you must Stay Alive. Will you take up arms and fight?
Welcome to Wicked Insanity, where Nightmares run loose, and survival is a constant battle.
up in smoke, [multi-species fantasia] « Result #9 on Sept 23, 2009, 1:03pm »
( click image to enteriye )
Iye is probably one of the most difficult games to explain — seeing as it is to be formed by it’s inhabitants. The setting is somewhere far off, somewhere unseen, untouched by everyday man. It may be a separate universe, or vortex, or country; no one knows. All they know is that things happen, strange and magical things always happen. There are nymphs, elves, tigers, lions, horses, pegasus, unicorns, winged bears and horned beasts — the question is…where do you fit in?
Ah.
But that is for you to find out. Will you start a herd? A harem? A family? An army or legion? You make your place, your own rules — creativity has no limits, and in turn, neither does Iye.